Working on this scene was a blast for so many reasons. From start to finish it was a learning experience that also presented some interesting challenges along the way. The scene was built and textured by me, including lighting and post work in Photoshop. All textures used in this environment were handpainted from scratch in Photoshop. Other tools used - ZBrush, nDo, and Crazy Bump. Original concept drawing created by Arthur Gimaldinov.